Rune Factory 3, Harvest Moon: Grand Bazaar, Lufia: Curse of the Sinistrals Among Titles to Make First Public Appearances At Show
Burlingame, Calif., June 9, 2010 – Natsume Inc., a worldwide developer and publisher of family-oriented video games, announced today their lineup for the Electronic Entertainment Expo (E3), which begins Tuesday, June 15, and runs through Thursday, June 17. The company will be holding one-on-one meetings at the show in the South Hall, booth #823, with select media representatives.
“We can’t wait to show off some of the key titles in our 2010 lineup at this year’s E3,” said Hiro Maekawa, President and CEO at Natsume. “We have eagerly-anticipated new entries in the Harvest Moon and Rune Factory series, a fun-filled new rhythm adventure game, and the triumphant return of the Lufia series!”
Nokia Theatre L.A. LIVE
Los Angeles, CA
Thu, Jun 17, 2010 08:00 PMVIDEO GAMES LIVE: BONUS ROUND
On the heels of its ground-breaking, sold-out PBS special, Video Games Live brings an ALL-NEW spectacular to the Nokia Theatre in Los Angeles!
The greatest video game music performed by a full symphony & choir combined with 3 massive synchronized video screens, special fx, state-of-the-art interactive lighting, stage show production and interactive elements with the crowd!
Including all your favorites and featuring new performances from: Shadow of the Colossus, Uncharted II, Silent Hill, Assassin’s Creed II, Mega Man, Chrono Trigger/Cross, Zelda, Warcraft II, Halo, Final Fantasy, Mario and many more!
Special guests including Silent Hill designer and composer Akira Yamaoka, pre-show game competitions, and brand new on-stage production make this show a one-chance must see!
Just confirmed: that the composer from the Metal Gear Solid series (Norihiko Hibino) will be joining Video Games Live on stage for the E3 Expo show! He’ll be performing the song “Snake Eater” from MGS 3 on saxophone along with the symphony.
Tickets are on sale now!
Playbrains, an independent game development studio specializing in the digital download arena, is set to introduce those freaky-looking rubber balls with the grossly sculpted faces into the videogame console arena this summer via Xbox LIVE Arcade in Madballs in…Babo:Invasion. Unleashed upon an unsuspecting world in 1986, Madballs were the gross-out phenomenon of the decade. Aimed at younger and older boys alike, Madballs featured such evocatively named characters as Oculus Orbus™ and Horn Head™. Extending their gleefully outrageous reach beyond toys, Madballs sparked a merchandising craze that included action figures, t-shirts, comic books and animated entertainment. This summer, two popular Madballs characters are set to invade the world of videogames for the first time, bouncing fearlessly onto the Xbox LIVE platform.
Madballs in…Babo:Invasion is an arena-based 3D shooter featuring Oculus Orbus™, a slimy mass of bloodshot veins who possesses an ultra-deadly “Ramming Speed” superpower that allows him to stun attack his enemies, and a super-speedy “Fast Forward” ability, which he uses to escape danger and any incoming fatal blows. Also up for the Babo:Invasion challenge is Horn Head™, a bodiless Cyclops with a massive horn jutting out of his forehead who can spin his nose chain with his “Psycho Slash” power to inflict pain, or taking it to the next level, can become an insane “Psyclone” of slobber and destruction. Both characters are fully loaded with weapons, unlockable weapon modes and plenty of Madballs’ attitude.
About Madballs in…Babo:Invasion
A gameplay rich, feature laden “casually hardcore” action shooter, Madballs in…Babo:Invasion (MiBI) is that rarest of gaming commodities: a genuinely unique title. Featuring the recently re-released Madballs™ characters, Oculus Orbus™ and Horn Head™, from the popular 1980’s toys best remembered for their outrageously bad looks and graphically colorful names, MiBI is an arena-based 3D shooter where players are able to design their own combat maps almost instantaneously by placing a combination of map tiles to create a never-before-seen map before gameplay starts. Truly, no two games are ever the same.
Offering players a satisfying and immersive experience in both single-player and multiplayer, Madballs in…Babo:Invasion has a plethora of features and game modes such as 4-player online co-op along with, never-before-seen in an Xbox LIVE Arcade title, being able to incorporate your Xbox LIVE Avatar into multiplayer combat via the ‘Avatar Attack’ mode. Yes, Xbox LIVE Arcade combat just got personal. And with up to 16-player multiplayer support, MiBI will be one of the few Xbox LIVE Arcade games to support more than 8 players at a time, and the only avatar-based game to support 16 players
by Angie Quidim
Another E3 has come and gone but this one has left an air of excitement awaiting the next show that was announced to be next year June 15th tot he 17th 2010. What made this E3 work and the other formats fail? There are a number of factor’s missing from the “e3 media and business summit that made it stale and almost lifeless. During those times it was rush here and rush from one meeting to another. There was a whole lot of complaining but everyone was segregated. The fun zones of the show floor being in the hanger of the first media summit was far. No chances for people to just sit and chat about the games; there was no camaraderie. Bringing it back to the LA convention center and also shrinking the size without the lights and the big displays took the spirit of gaming away. E3 was a spectacle to be admired and to be celebrated by all walks of life. People are willing to pay to get it. It has nothing to do with the free swag although that definitely does help. Going with a bunch of friends to see the spectacle that is E3 and share experiences.
By Mario Garcia
Well E3 had gone again and it was awesome. Day 2 was great as i was able to get some hands on with left4dead 2. Saw some game play from Aliens VS Predator whic looks like it will be bringing the franchisee back in all its former glory and more. Discovered a couple of sleeper titles such as a space shooter by Abyss Lights and sound from the Ukraine as a fe new offerings fromGaers first who brought great free to play games like war rock. Also looked at some new hardware. A keyboard interface glove from Peregrine systems and some if the new Fatality hardware from Creative. A little Gamer Grub which we will be reviewing soon to keep my strength up. Plus a few more fun titles . I will be posting more new and great previews from some of the games we saw at E3 2009 and i may eve look at a few console games.
E3 is definitely back in its former glory. My first day was spent scouring the west hall found quite a few PC gems that i am now looking forward to.
THQ had a few games that looked very promising however Warhammer 40K Space marine is set to be console only. Red Faction guerrilla warfare will be for console and PC and looks like alot of fun with backpacks for power ups and destructible environments it will be a fast paced exciting shooter.
Activision had a limited number of PC titles however Wolfenstein and Singularity are looking ver promising.
SOE was also showing a few nice PC titles though mostly in the MMO arena Free Realms looks like it can be an entertaining game for the whole family and using micro-transactions allow the player to decide how much they want to spend.
Runic had a new Action RPG called Torchlight which while still in development felt like alot of fun. The semi cartoony look of the characters gave it a nice lighthearted feel while still having in depth inventory and item system. they are also promising an MMO based on the same world so we’ll be awating more information about that.
Bethesda’s rouge warrior is a stealh action combat game based in the cold war era. The game is based on real life navy seal Dick Marcinko and voiced by Mickey Rourke. The game allows you to play either stealthy or run and gun. The knife kill animations are great and are realistic to make you wince and cheer at the same time.
Whew like i sid day 1 was great and stay tuned for day 2 the south hall
– Mario Garcia